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Dungeons & Taverns Enchantments

The 17 exclusive enchantments found in Dungeons and Taverns structures, plus the trades that make most of them renewable.

Dungeons and Taverns adds 17 exclusive enchantments. They never appear at an enchanting table: find their books in the structures listed below. Tap a card to jump to its full details.

Aerial's Bane VDeals extra damage to airborne targets, including breezes, vexes and withers.Not with: Sharpness, Power and similar damage enchantments.Goes on: Swords, axes, tridents, maces, bows, crossbowsGet the book fromLone CitadelSealing HallsEnd CastleAntidote INegates poison and wither damage, moving that damage to the chestplate's durability instead.Not with: Protection enchantments.Goes on: ChestplatesGet the book fromToxic LairBlowthrough IVBow arrows pass through multiple targets.Not with: Infinity and Tri-shot.Goes on: BowsGet the book fromToxic LairCurse of Conductivity I (curse)During thunderstorms, a held or equipped metallic item may call down lightning.Goes on: Metallic itemsGet the book fromWitch VillaGhasted IIIMakes a crossbow fire ghast fireballs instead of arrows. Higher levels make larger explosions, but charge more slowly.Not with: Multishot, Piercing, Might and Aerial's Bane.Goes on: CrossbowsGet the book fromSealing HallsGravity IPulls nearby mobs toward the point where the arrow lands. The arrow is consumed.Goes on: CrossbowsGet the book fromEnd CastleHydro Veil IVMakes a happy ghast heal as quickly as it would in rain or at cloud level, and reduces fire and explosion damage.Goes on: Happy ghast harnessesGet the book fromNether KeepSealing HallsIllager's Bane VDeals extra damage to illagers, ravagers, vexes and witches.Not with: Sharpness and similar damage enchantments.Goes on: Swords, axes, tridents, macesGet the book fromIllager ManorIllager HideoutOutreach IVExtends the distance from which you can place and break blocks.Goes on: ChestplatesGet the book fromDesert RuinsPhotosynthesis ISlowly repairs a damaged item under open sky or in light bright enough for crops to grow.Not with: Mending.Goes on: Any item with durabilityGet the book fromJungle RuinsMight VIncreases crossbow damage.Not with: Gravity, Ghasted, Piercing and Multishot.Goes on: CrossbowsGet the book fromLone CitadelSpiteful IIIIncreases damage at two and a half hearts or less, and can grant Strength when you are hit.Goes on: Swords, axes, tridents, macesGet the book fromPale ResidenceCertain ShrinesSwift Soar IIIMakes a happy ghast fly faster while its rider is sprinting.Goes on: Happy ghast harnessesGet the book fromNether PortNether KeepSealing HallsTraveler IIIMakes you sprint faster and step up full blocks without jumping, while slowly wearing down your boots.Not with: Soul Speed.Goes on: BootsGet the book fromShrinesStructure gravesBunkerUndead CryptTri-shot IFires three arrows from one bow shot.Not with: Infinity, Piercing and Multishot.Goes on: BowsGet the book fromToxic LairWax Wings IPrevents slow gliding from damaging an elytra, but firework boosting drains it faster.Not with: Unbreaking.Goes on: ElytraGet the book fromEnd CastleEnd Ship vaultsWither Coated IIIDirect hits inflict Wither. Higher levels apply the same total damage faster, and each attack costs one durability.Not with: Fire Aspect.Goes on: Swords, axes, tridents, macesGet the book fromNether PortSealing Halls

Books come from Dungeons and Taverns structure loot. Most can also be renewed through a structure-specific librarian trade; that table is at the bottom of the page.

Renewable books#

Level a librarian from Novice to Apprentice while they are inside one of the structures below. The librarian gets one exclusive enchanted-book trade. This is the only renewable source for most of these enchantments.

StructurePossible trades
BunkerTraveler
Desert RuinsOutreach
End CastleAerial's Bane, Gravity, Wax Wings
Illager HideoutIllager's Bane
Illager ManorIllager's Bane
Jungle RuinsPhotosynthesis
Lone CitadelWind Burst, Aerial's Bane, Might
Nether KeepHydro Veil, Swift Soar, Wither Coated
Nether PortSwift Soar
Pale ResidenceSpiteful
Piglin DonjonSoul Speed
Sealing HallsAerial's Bane, Ghasted, Hydro Veil, Swift Soar, Wither Coated
Shrines and Shrine TowerTraveler
Toxic LairAntidote, Blowthrough, Tri-shot
Undead CryptTraveler
Witch VillaCurse of Conductivity
Ancient City*Swift Sneak

Vanilla enchantments in this table, such as Soul Speed, Swift Sneak and Wind Burst, are renewable sources added by the structure setup rather than Dungeons and Taverns inventions. The Ancient City trade requires the Dungeons and Taverns Ancient City Overhaul add-on.

Version note#

These details apply to Dungeons and Taverns 5.0 and newer. Older versions can have different structure loot and trades.

Official documentation#

The Dungeons and Taverns enchantment guide has the pack's complete enchantment list. See Build Tools & Structures for the structure pack overview and its other official sources.

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Checked 25 Oct 2026
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On This Page
  • Renewable books
  • Version note
  • Official documentation