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Stellarity

Void Fishing

Fish the void with a normal rod. What each biome gives, plus the shared junk and treasure tables.

Cast a fishing rod into the empty air under an End island and wait for a bite. Nothing else is needed: a plain rod works, and Luck of the Sea helps.

How a catch is decided#

  1. Each catch rolls the table below. Without Luck of the Sea it is about 79% fish, 17% junk and 4.5% treasure. Luck of the Sea III makes that 75% fish, 13.5% junk and 8% treasure, and every level moves a little more weight from junk to treasure.
  2. "Fish" means the table of the biome you are fishing over. Junk and treasure are the same everywhere.
  3. Separately, 3% of catches are a Fisher of Voids and 1% a collectible Pufferfish.

Percentages in the tables are the chance within that table.

By biome#

Amethyst Forest#

Prismarine Forest#

The Hallow#

Fiery Hills#

Flesh Tundra#

Frozen Spikes#

Warped Marsh#

Endless Dunes#

Original End biomes#

The vanilla End biomes, such as the Highlands and Midlands.

Junk#

Treasure#

Official documentation#

Tables are read from the 5.5.5 datapack. See Void Fishing on the official wiki for the 6.0.0 version. Text is condensed from the official Stellarity wiki (CC BY-SA 4.0), used with permission from Prismatic Shards.

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On This Page
  • How a catch is decided
  • By biome
  • Amethyst Forest
  • Prismarine Forest
  • The Hallow
  • Fiery Hills
  • Flesh Tundra
  • Frozen Spikes
  • Warped Marsh
  • Endless Dunes
  • Original End biomes
  • Junk
  • Treasure
  • Official documentation
Lion Madness
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Lion Madness

Lion Madness © 2026

Made by Noah

Links

  • Home
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  • Shop

Community

  • Discord
  • Live Map
  • Vote for Us
  • Waybill

Legal

  • Terms of Service
  • Privacy Policy
  • Cookie Policy
  • Reporting & Complaints

Lion Madness is a fan-run Minecraft server and is not affiliated with, endorsed by, or associated with Mojang AB, Microsoft, or Minecraft.